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- One of my most memorable projects in computer science
was
a car dodge game that I developed using the C graphics library. In this game, the
player
had to drive a car down a highway and avoid crashing into incoming cars from the
opposite lanes. The objective was to get as far as possible without crashing, and
the
game became progressively more challenging as the speed of the player's car
increased
over time.
- One of the key challenges of this project was to
create
smooth and realistic movement of
the cars on the screen. I was able to accomplish this by implementing a number of
techniques such as double buffering and frame-based animation. I also added various
features to the game such as a scoring system.
- Overall, this project was a great opportunity for me
to
learn more about the C graphics
library.